Søren Lundgaard (Deadline Games): "Concept to Product - and a bit about Changes"
This presentation will use some real-life cases from Deadline Games (Total Overdose and Faith and a .45) to take the audience through some of the steps and pitfalls of going from a game Concept to a finished Product. The focus is on the many Changes which can and will arise during game development and a bit about how to tackle these Changes.
Speakers Biography:
Søren Lundgaard joined Deadline Games in May 2000 as a Programmer and later Lead Programmer on Globetrotter 2 and Total Overdose. He advanced to Game Director in 2006 spearheading the Faith and a .45 concept. In 2008 Søren joined Deadline Games’ internal pitch team to create pitches and pitch them to publishers.