Nordic Game Jam '09
The team behind the Nordic Game Jam proudly announces the Nordic Game Jam 2009.
This year the Nordic Game Jam will feature
2 different tracks:
1.
Track where the participants are already a member of a group, and where they bring the game from home.
This track is strongly inspired the demo scene.
2.
Track like the previous year, where the groups are made at the jam. This track will be part of the
Global Game Jam, and the theme and constraints now revealed until the event.
All games must be finished at the game jam. One person can only participate in one track.
Event Program
CLICK HERE to find out more about the judges of
NGJ' 09.
Friday the 30th January:
14:00 - Art Track Session 1 (Nils Deneken:
"Independent Games" )
Tech Track Session 1 (David
Kofoed Wind and Tim Garbos: "Rapid Prototyping Using Blender and Python")
15:00 - Art Track Session 2 ( Nevin Eronde - "Game Audio
- Immersion & Interaction")
Tech Track Session 2 ( David
Helgason (CEO and co-founder of Unity Technologies) - "Unity and IPhone Development")
15:30 - Art Track Session 2 ( Mads Bendsen: "Surround
sound and frags", Does surround really make me a better FPS gamer?)
16:00 - Art Track Session 3 (Søren Lundgaard (Deadline Games): "Concept to Product - and a bit about Changes")
Tech Track Session 3 (George Bain:
"Developing Games for PlayStation®Network")
17:30 - Keynote (Heather Kelley)
18:30 - Opening followed by Social Exercises, Pitches and Group Forming
Saturday the 31st January:
09:00 - Breakfast
10:00 - Review meetings
13:00 - Lunch
19:00 - Dinner
Sunday the 1st February:
09:00 - Breakfast
10:00 - Review meetings
13:00 - Lunch - Deadline for Bring from Home track
15:00 - Deadline for GGJ Track
16:30 - Presentations followed by awards


